Wednesday, August 8, 2018

Anypoint Studio

What:
Anypoint Studio is MuleSoft provided Eclipse-based IDE (integration development environment) to design and test Mule applications. You build applications based on the requirement and test them. You can deploy the applications and run it on your Mule server(which is an integrated server).

Anypoint Studio provides you with two parallel tabs to design and craft your applications:

  • Visual Editor
  • XML Editor


Visual editor is further divided into several parts:
  • Package Explorer
  • Canvas Area
  • Palette
  • Connection Explorer
  • Console Area
  • Properties Editor
  • DataSense Explorer

 
  • The Package Explorer displays project folders and files in a tree format. Click to expand or contract Mule project folders and examine the files that are used in a Mule project.
  • The Canvas Area is the space for creating the flows using the building blocks(Mule Palette components) to build a Mule application.
At the bottom of the canvas, three tabs which offer different ways to interface with your application are present.
    1. Message Flow: Drag-and-drop interface in which you arrange building blocks to form an application
    2. Global Elements: Interface for creating or editing reusable configurations for Mule building blocks
    3. Configuration XML: XML editor interface displays the XML elements that correspond to the building blocks arranged on the Message flow canvas.
  • The Palette, contains a list of building blocks that you can drag and drop onto the canvas to build your application.
  • The Connection Explorer displays a list of any global connector configurations defined in your application for quick access to your configuration details.
  • The Console area contains the console for the embedded Mule server, which displays a list of events and problems (if any) that Studio reports as you create or run your Mule application. It also displays the logs that are generated from the application.
  • The Properties editor tab is labeled with the name of the building block that is currently selected on your canvas, or with "Mule Properties View" when no building block is selected.
  • The properties editor includes the DataSense Explorer, which supplies real-time information about the data structure of your payload and any available inbound and outbound properties or variables.



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